Any single vertex in the model’s topology should not branch out into more than five edges. When a vertex connects to too many edges can create issues such as shading irregularities, pinching during deformation, and difficulties in UV unwrapping.
Any single vertex in the model’s topology should not branch out into more than five edges. When a vertex connects to too many edges can create issues such as shading irregularities, pinching during deformation, and difficulties in UV unwrapping.